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plugins: support openaibot

master
lanvent 1 年之前
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ff3d143185
共有 5 個文件被更改,包括 15 次插入10 次删除
  1. +1
    -1
      bot/openai/open_ai_bot.py
  2. +6
    -1
      bot/session_manager.py
  3. +1
    -1
      plugins/dungeon/dungeon.py
  4. +2
    -2
      plugins/godcmd/godcmd.py
  5. +5
    -5
      plugins/role/role.py

+ 1
- 1
bot/openai/open_ai_bot.py 查看文件

@@ -91,5 +91,5 @@ class OpenAIBot(Bot, OpenAIImage):
except Exception as e:
# unknown exception
logger.exception(e)
Session.clear_session(user_id)
self.sessions.clear_session(user_id)
return 0,0, "请再问我一次吧"

+ 6
- 1
bot/session_manager.py 查看文件

@@ -40,6 +40,10 @@ class SessionManager(object):
self.session_args = session_args

def build_session(self, session_id, system_prompt=None):
'''
如果session_id不在sessions中,创建一个新的session并添加到sessions中
如果system_prompt不会空,会更新session的system_prompt并重置session
'''
if session_id not in self.sessions:
self.sessions[session_id] = self.sessioncls(session_id, system_prompt, **self.session_args)
elif system_prompt is not None: # 如果有新的system_prompt,更新并重置session
@@ -70,7 +74,8 @@ class SessionManager(object):
return session

def clear_session(self, session_id):
del(self.sessions[session_id])
if session_id in self.sessions:
del(self.sessions[session_id])

def clear_all_session(self):
self.sessions.clear()

+ 1
- 1
plugins/dungeon/dungeon.py 查看文件

@@ -52,7 +52,7 @@ class Dungeon(Plugin):
if e_context['context'].type != ContextType.TEXT:
return
bottype = Bridge().get_bot_type("chat")
if bottype != const.CHATGPT:
if bottype not in (const.CHATGPT, const.OPEN_AI):
return
bot = Bridge().get_bot("chat")
content = e_context['context'].content[:]


+ 2
- 2
plugins/godcmd/godcmd.py 查看文件

@@ -179,7 +179,7 @@ class Godcmd(Plugin):
elif cmd == "id":
ok, result = True, f"用户id=\n{user}"
elif cmd == "reset":
if bottype == const.CHATGPT:
if bottype in (const.CHATGPT, const.OPEN_AI):
bot.sessions.clear_session(session_id)
ok, result = True, "会话已重置"
else:
@@ -201,7 +201,7 @@ class Godcmd(Plugin):
load_config()
ok, result = True, "配置已重载"
elif cmd == "resetall":
if bottype == const.CHATGPT:
if bottype in (const.CHATGPT, const.OPEN_AI):
bot.sessions.clear_all_session()
ok, result = True, "重置所有会话成功"
else:


+ 5
- 5
plugins/role/role.py 查看文件

@@ -17,15 +17,15 @@ class RolePlay():
self.sessionid = sessionid
self.wrapper = wrapper or "%s" # 用于包装用户输入
self.desc = desc
self.bot.sessions.build_session(self.sessionid, system_prompt=self.desc)

def reset(self):
self.bot.sessions.clear_session(self.sessionid)

def action(self, user_action):
session = self.bot.sessions.build_session(self.sessionid, self.desc)
if session[0]['role'] == 'system' and session[0]['content'] != self.desc: # 目前没有触发session过期事件,这里先简单判断,然后重置
self.reset()
self.bot.sessions.build_session(self.sessionid, self.desc)
session = self.bot.sessions.build_session(self.sessionid)
if session.system_prompt != self.desc: # 目前没有触发session过期事件,这里先简单判断,然后重置
session.set_system_prompt(self.desc)
prompt = self.wrapper % user_action
return prompt

@@ -74,7 +74,7 @@ class Role(Plugin):
if e_context['context'].type != ContextType.TEXT:
return
bottype = Bridge().get_bot_type("chat")
if bottype != const.CHATGPT:
if bottype not in (const.CHATGPT, const.OPEN_AI):
return
bot = Bridge().get_bot("chat")
content = e_context['context'].content[:]


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