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- # encoding:utf-8
-
- import json
- import os
- from bridge.bridge import Bridge
- from bridge.context import ContextType
- from bridge.reply import Reply, ReplyType
- import plugins
- from plugins import *
- from common.log import logger
-
-
- class RolePlay():
- def __init__(self, bot, sessionid, desc, wrapper=None):
- self.bot = bot
- self.sessionid = sessionid
- self.wrapper = wrapper or "%s" # 用于包装用户输入
- self.desc = desc
-
- def reset(self):
- self.bot.sessions.clear_session(self.sessionid)
-
- def action(self, user_action):
- session = self.bot.sessions.build_session(self.sessionid, self.desc)
- if session[0]['role'] == 'system' and session[0]['content'] != self.desc: # 目前没有触发session过期事件,这里先简单判断,然后重置
- self.reset()
- self.bot.sessions.build_session(self.sessionid, self.desc)
- prompt = self.wrapper % user_action
- return prompt
-
- @plugins.register(name="Role", desc="为你的Bot设置预设角色", version="1.0", author="lanvent", desire_priority= 0)
- class Role(Plugin):
- def __init__(self):
- super().__init__()
- curdir = os.path.dirname(__file__)
- config_path = os.path.join(curdir, "roles.json")
- try:
- with open(config_path, "r", encoding="utf-8") as f:
- config = json.load(f)
- self.roles = {role["title"].lower(): role for role in config["roles"]}
- if len(self.roles) == 0:
- raise Exception("no role found")
- self.handlers[Event.ON_HANDLE_CONTEXT] = self.on_handle_context
- self.roleplays = {}
- logger.info("[Role] inited")
- except FileNotFoundError:
- logger.error(f"[Role] init failed, {config_path} not found")
- except Exception as e:
- logger.error("[Role] init failed, exception: %s" % e)
-
- def get_role(self, name, find_closest=True):
- name = name.lower()
- found_role = None
- if name in self.roles:
- found_role = name
- elif find_closest:
- import difflib
-
- def str_simularity(a, b):
- return difflib.SequenceMatcher(None, a, b).ratio()
- max_sim = 0.0
- max_role = None
- for role in self.roles:
- sim = str_simularity(name, role)
- if sim >= max_sim:
- max_sim = sim
- max_role = role
- found_role = max_role
- return found_role
-
- def on_handle_context(self, e_context: EventContext):
-
- if e_context['context'].type != ContextType.TEXT:
- return
- bottype = Bridge().get_bot_type("chat")
- if bottype != "chatGPT":
- return
- bot = Bridge().get_bot("chat")
- content = e_context['context'].content[:]
- clist = e_context['context'].content.split(maxsplit=1)
- desckey = None
- sessionid = e_context['context']['session_id']
- if clist[0] == "$停止扮演":
- if sessionid in self.roleplays:
- self.roleplays[sessionid].reset()
- del self.roleplays[sessionid]
- reply = Reply(ReplyType.INFO, "角色扮演结束!")
- e_context['reply'] = reply
- e_context.action = EventAction.BREAK_PASS
- return
- elif clist[0] == "$角色":
- desckey = "descn"
- elif clist[0].lower() == "$role":
- desckey = "description"
- elif sessionid not in self.roleplays:
- return
- logger.debug("[Role] on_handle_context. content: %s" % content)
- if desckey is not None:
- if len(clist) == 1 or (len(clist) > 1 and clist[1].lower() in ["help", "帮助"]):
- reply = Reply(ReplyType.INFO, self.get_help_text())
- e_context['reply'] = reply
- e_context.action = EventAction.BREAK_PASS
- return
- role = self.get_role(clist[1])
- if role is None:
- reply = Reply(ReplyType.ERROR, "角色不存在")
- e_context['reply'] = reply
- e_context.action = EventAction.BREAK_PASS
- return
- else:
- self.roleplays[sessionid] = RolePlay(bot, sessionid, self.roles[role][desckey], self.roles[role].get("wrapper","%s"))
- reply = Reply(ReplyType.INFO, f"角色设定为 {role} :\n"+self.roles[role][desckey])
- e_context['reply'] = reply
- e_context.action = EventAction.BREAK_PASS
- else:
- prompt = self.roleplays[sessionid].action(content)
- e_context['context'].type = ContextType.TEXT
- e_context['context'].content = prompt
- e_context.action = EventAction.CONTINUE
-
- def get_help_text(self):
- help_text = "输入\"$角色 (角色名)\"或\"$role (角色名)\"为我设定角色吧,#reset 可以清除设定的角色。\n\n目前可用角色列表:\n"
- for role in self.roles:
- help_text += f"[{role}]: {self.roles[role]['remark']}\n"
- return help_text
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